![]() WinMove, %ActiveWindowTitle%, %TargetX%, %TargetY% Move the window to the calculated coordinates. TargetY := (A_ScreenHeight/ 2)-(Height/ 2) Calculate the vertical placement of the window. TargetX := (A_ScreenWidth/2)-(Width/2) Calculate the horizontal target where we 'll move the window. WinGetPos, Width, Height, %ActiveWindowTitle% Get the active window 's position, used for our calculations. WinGetTitle, ActiveWindowTitle, A Get the active window 's title for "targetting" it/acting on it. SetWorkingDir %A_ScriptDir% Ensures a consistent starting directory. SendMode Input Recommended for new scripts due to its superior speed and reliability. #Warn Enable warnings to assist with detecting common errors. The final script file, as opened in a text editor, should look something like this: #NoEnv Recommended for performance and compatibility with future AutoHotkey releases. Combine the monitor's and window's dimensions to calculate the optimal coordinates for presenting said window in the screen center.Also "read" its dimensions (width & height).This time, though, we'll take advantage of AutoHotKey's window manipulation abilities to: ![]() We saw in the past how you can use AutoHotKey to pin windows "always on top" using a keyboard shortcut. The Solution to the ProblemĪpart from sending keystrokes and mouse clicks to any window, AutoHotKey can also manipulate them. ![]() Especially when dealing with multiple requesters popping on different spots, expecting user input. It's distracting, and it can also be annoying when it happens repeatedly. Windows (as in "the rectangle thingies on our screens", not the OS) tend to pop anywhere on the screen. So, let's make such an action plan in plain English that we'll then "mutate" into a script. Half the battle when creating a script is coming up with how it will work before even typing a single character. In this case, it would be impossible to scroll to 1080 and thus this section would never be triggered.How to Set Up a Window-Centering Hotkey With AutoHotKey For instance, if Windows is enlarging your desktop, a 1920x1080 resolution may actually only offer ~800 pixels of scroll distance at 150% size for wrapping to work correctly (so. GetKeyState() only works for single keys, so your choices for keys to monitor may be limited. Multiple scrolls won't harm anything in this case. To clear a position, remember you need to press ex. F7 after the first scroll for things to work correctly (assuming your mouse is already located at the y position you want). While the F-Key/Scroll down method is pretty intuitive to use in my estimation, remember that it does run for every scroll. ![]() the mouse will just remain at the bottom of the screen, no matter how long you scroll). F4 and scroll down to go back to default behavior (i.e. Press F7 and scroll down again to set a new position (the previous position does not need to be cleared). F7 then scroll down once with the mouse wheel, the original position of the mouse will be stored in initial_y_position. In short, with the example script above, if you press e.g. One method of doing this is to monitor key states when calling WheelDown::: Other approaches may be possible, but the simplest answer is likely to explicitly define whatever the "initial position" you want to scroll back to is.
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